![]() ![]() Gameplay-wise, in addition to what has been said above, each one also starts with 3 points in their alignment, bonus morale to troops of their alignment if there's other troops in the army, and 3 other passives that can't be re-speced. I'd probably like the warrior best (no, not because of his gender). I don't like the mage's attitude, but it is what it is. The dialogue is different for each of the three characters. Stick with warrior and use mage on a second playthrough. The mage benefits from being able to cast many of those spells at higher ranks, but the high warfare of a warrior is a huge static increase to the power of all your units. I finished the game as a warrior and could cast every spell except one specific summon, some spells at the highest rank. The mage gains +2 spellpower and +4 arcane knowledge every level but has low leadership.Īlthough the gap isn't so huge that a mage cannot do well with their army.Īs for spells, the warrior will be fine with spells, you can use scrolls to cast at the very start and you will soon find shrines, access talents and find equipment that boosts arcane knowledge. The Paladin gains +2 arcane knowledge every level and gains high leadership. The warrior gains +2 warfare every level and gains medium leadership. The information the other poster gave you was not correct. So the over all effects is on the units or main hero, also currently I am warrior so I will not have spells at all ? Paladin has the largest army with average attack and can use most spells except the best ones. Mage has the smallest and the most weak army, but can use the best spells. Warrior has very high attack, but can use only lower level spells. Originally posted by sandman25dcsss:Yes, there is huge difference.
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